After many, many games of Zombie Golf and Zombie Urban Golf, we decided it was high time to return to the city and see what fate had befallen our gangs of survivors. If you want to pick up on some of the back story and earlier escapades and can't be bothered to scroll down the blog, you can access some of the events here:
We didn't find things going too well, to be honest.
You may recall that Rick was trying to shrug off the loss of Lori and more recently Carl. Honestly, Robert Kirkman would be rolling in his grave (if he were dead) to see the way our campaign has ridden roughshod over his IP...!
Gus has been joined by the Bazinator with his incredibly noisy chainsaw and fellow newbies the trigger-happy Pam and her twin BAMPs, and the twin-machete-wielding Kendra (Dee Wamp-iyre Slay-ah). Those in the know will also remember that Gus is looking after the gibbering idiot formerly known as Alec, cricket-bat wielding extraordinaire, who simply hasn't been the same since he witnessed Jenny get chomped.
Alec, of course, was about as much use as a chocolate fireguard. So we decided that as Gus didn't have the heart to leave him behind, he would follow Gus around when activated. we decided that in his madness he'd be babbling all the time. To reflect this in our game play, we decided that he would count as a single shot fired at the end of the turn, measuring from his actual location at that time. This would mean he would attract a Zed 12" away at the end of a turn on a D6 roll of 4+.
We rolled 11 Zeds, and placed them as you can see in the following photo. The Zeds pretty much had all routes covered.
The RV was abandoned. Pam was gone. Gus, the Bazinator and Kendra felt terrible about it all. Rick and Daryl were grimly determined to get out of town as fast as possible.
He was last seen wandering behind them all with a puzzled expression on his face, a pencil up each nostril and a pair of undies on his head muttering "wibble" repeatedly...